Sandbox_EN = {
	Sandbox_Cannibalism_CannibalismOptions = "Cannibalism Options"
	Sandbox_Cannibalism_AdvancedCannibalismOptions = "Advanced Cannibalism Options"

	Sandbox_Cannibalism_ZombieMeatProduce = "Zombie Meat Produce"
	Sandbox_Cannibalism_ZombieMeatProduce_tooltip = "The amount of meat that a player can get from chopping up a zombie corpse"

	Sandbox_Cannibalism_PoisonousZombieMeat = "Poisonous Zombie Meat"
	Sandbox_Cannibalism_PoisonousZombieMeat_tooltip = "Whether or not zombie meat can be poisonous. Requires a restart."

	Sandbox_Cannibalism_ZombieMeatPoisonPower = "Zombie Meat Poison Power"
	Sandbox_Cannibalism_ZombieMeatPoisonPower_tooltip = "The poison power of zombie meat. Takes effect only if the option above is enabled. For reference, bleach has a poison power of 120. Requires a restart."

	Sandbox_Cannibalism_HumanMeatProduce = "Human Meat Produce"
	Sandbox_Cannibalism_HumanMeatProduce_tooltip = "The amount of meat that a player can get from chopping up a none-infected human corpse"

	Sandbox_Cannibalism_PointsDecrementDays = "Insanity Points Loss per day"
	Sandbox_Cannibalism_PointsDecrementDays_tooltip = "The amount of insanity points that a player loses per day if he doesn't eat zombie meat or human meat for the whole day"

	Sandbox_Cannibalism_PointsDecrementCandy = "Insanity Points Loss per candy"
	Sandbox_Cannibalism_PointsDecrementCandy_tooltip = "The amount of insanity points that a player loses after eating a candy"

	Sandbox_Cannibalism_CandyItems = "Candy Items"
	Sandbox_Cannibalism_CandyItems_tooltip = "What items count as a candy, separated by semicolons"

	Sandbox_Cannibalism_SoundPresetOff = "Insanity Sounds Preset - Off"
	Sandbox_Cannibalism_SoundPresetOff_tooltip = "A setting preset for insanity sounds. If enabled, this will turn off the whole insanity system and related sounds. This takes precedence over advanced settings for sounds and insanity points, and over other presets if any are enabled"
	
	Sandbox_Cannibalism_SoundPresetLow = "Insanity Sounds Preset - Low"
	Sandbox_Cannibalism_SoundPresetLow_tooltip = "A low setting preset for insanity sounds. If enabled, the insanity progression will be slow and sounds will be unfrequent. This takes precendece over advanced settings for sounds and insanity points. If multiple presets are enabled, the first enabled one will take precedence."

	Sandbox_Cannibalism_SoundPresetMed = "Insanity Sounds Preset - Medium"
	Sandbox_Cannibalism_SoundPresetMed_tooltip = "A medium setting preset for insanity sounds. If enabled, the insanity progression will be moderate with occasional sounds. This takes precedence over advanced settings for sounds and insanity points. If multiple presets are enabled, the first enabled one will take precedence."

	Sandbox_Cannibalism_SoundPresetHigh = "Insanity Sounds Preset - High"
	Sandbox_Cannibalism_SoundPresetHigh_tooltip = "A high setting preset for insanity sounds. If enabled, the insanity progression will be fast and sounds will be frequent. This takes precedence over advanced settings for sounds and insanity points. If multiple presets are enabled, the first enabled one will take precedence."

	Sandbox_Cannibalism_RawZombieMeatInsanityPointsGain = "Raw Zombie Meat Insanity Points Gain"
	Sandbox_Cannibalism_RawZombieMeatInsanityPointsGain_tooltip = "The amount of insanity points that a player will gain when eating Raw Zombie Meat."

	Sandbox_Cannibalism_CookedZombieMeatInsanityPointsGain = "Cooked Zombie Meat Insanity Points Gain"
	Sandbox_Cannibalism_CookedZombieMeatInsanityPointsGain_tooltip = "The amount of insanity points that a player will gain when eating Cooked Zombie Meat."

	Sandbox_Cannibalism_RawHumanMeatInsanityPointsGain = "Raw Human Meat Insanity Points Gain"
	Sandbox_Cannibalism_RawHumanMeatInsanityPointsGain_tooltip = "The amount of insanity points that a player will gain when eating Raw Human Meat."

	Sandbox_Cannibalism_CookedHumanMeatInsanityPointsGain = "Cooked Human Meat Insanity Points Gain"
	Sandbox_Cannibalism_CookedHumanMeatInsanityPointsGain_tooltip = "The amount of insanity points that a player will gain when eating Cooked Human Meat."

	Sandbox_Cannibalism_EvolvedRecipeInsanityPointsMultiplier = "Evolved Recipe Insanity Points Multiplier"
	Sandbox_Cannibalism_EvolvedRecipeInsanityPointsMultiplier_tooltip = "Multiplier of insanity points of the meat is used in an evolved recipe (for example, a sandwich or a stew)"

	Sandbox_Cannibalism_StageOneInsanityPoints = "Stage One Insanity Points"
	Sandbox_Cannibalism_StageOneInsanityPoints_tooltip = "The amount of points required to trigger a stage one insanity"

	Sandbox_Cannibalism_StageTwoInsanityPoints = "Stage Two Insanity Points"
	Sandbox_Cannibalism_StageTwoInsanityPoints_tooltip = "The amount of points required to trigger a stage two insanity"

	Sandbox_Cannibalism_StageThreeInsanityPoints = "Stage Three Insanity Points"
	Sandbox_Cannibalism_StageThreeInsanityPoints_tooltip = "The amount of points required to trigger a stage three insanity"

	Sandbox_Cannibalism_StageOneSounds = "Insanity Stage One Sounds"
	Sandbox_Cannibalism_StageOneSounds_tooltip = "The sounds that a player may hear at stage one insanity, separated by semicolons"

	Sandbox_Cannibalism_StageTwoSounds = "Insanity Stage Two Sounds"
	Sandbox_Cannibalism_StageTwoSounds_tooltip = "The sounds that a player may hear at stage two insanity, separated by semicolons"

	Sandbox_Cannibalism_StageThreeSounds = "Insanity Stage Three Sounds"
	Sandbox_Cannibalism_StageThreeSounds_tooltip = "The sounds that a player may hear at stage three insanity, separated by semicolons"

	Sandbox_Cannibalism_StageOneSoundFrequency = "Insanity Stage One Sound Frequency"
	Sandbox_Cannibalism_StageOneSoundFrequency_tooltip = "How often will a player hear a sound at stage one insanity. Measured in real-life minutes"

	Sandbox_Cannibalism_StageTwoSoundFrequency = "Insanity Stage Two Sound Frequency"
	Sandbox_Cannibalism_StageTwoSoundFrequency_tooltip = "How often will a player hear a sound at stage two insanity. Measured in real-life minutes"

	Sandbox_Cannibalism_StageThreeSoundFrequency = "Insanity Stage Three Sound Frequency"
	Sandbox_Cannibalism_StageThreeSoundFrequency_tooltip = "How often will a player hear a sound at stage three insanity. Measured in real-life minutes"

	Sandbox_Cannibalism_StageOneSoundChance = "Insanity Stage One Sound Chance"
	Sandbox_Cannibalism_StageOneSoundChance_tooltip = "The chance to hear a sound at stage one insanity at the proper frequency. The check is made every 1 in-game minute"

	Sandbox_Cannibalism_StageTwoSoundChance = "Insanity Stage Two Sound Chance"
	Sandbox_Cannibalism_StageTwoSoundChance_tooltip = "The chance to hear a sound at stage two insanity at the proper frequency. The check is made every 1 in-game minute"
	
	Sandbox_Cannibalism_StageThreeSoundChance = "Insanity Stage Three Sound Chance"
	Sandbox_Cannibalism_StageThreeSoundChance_tooltip = "The chance to hear a sound at stage three insanity at the proper frequency. The check is made every 1 in-game minute"

	Sandbox_Cannibalism_ObtainBones = "Obtain Human Bones"
	Sandbox_Cannibalism_ObtainBones_tooltip = "Whether or not you can obtain human bones from chopping up corpses"

	Sandbox_Cannibalism_ObtainSkull = "Obtain Human Skull"
	Sandbox_Cannibalism_ObtainSkull_tooltip = "Whether or not you can obtain human skull from chopping up corpses"

	Sandbox_Cannibalism_ButcheringXP = "Butchering XP"
	Sandbox_Cannibalism_ButcheringXP_tooltip = "The amount of XP the player gains in butchering after chopping up a corpse. This will be affected by multipliers."
}
